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Below is an essay on the topic, "Technological Determinist Perspective of the Film 'The Matrix'", for reference use only.

Technological Determinist Perspective of the Film 'The Matrix'
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[Institution's Name]

Technological Determinist Perspective of the Film
'The Matrix'

What Is the Matrix?
The Matrix is the "world that has been pulled over your eyes to blind you from the truth." It is the construction the world has become to hide the fact that we've known all along: we are slaves to a force much larger than our individual actions. It is the collective illusion of humanity sharing an artificial reality created by machines to keep them docile and helpless against their captors. But in plain English, the Matrix is simply the Technological Society come to its full fruition.

The Matrix envisions a world where artificial intelligence is not only more appealing than flesh and bone reality, but more intelligent than the species that created it. The Matrix arises at the point that the machine species realize that the human species is a virus, and will destroy the ecological balance between the environment and itself if left unchecked. Thus, the Matrix, while ostensibly being future technology's enslavement of the human race, in appearance actually resembles the industrialized world as we find it at the gasping end of the 20th Century. In other words, the Matrix is a trap the world has become. [Read Mercer Schuchardt, 1999]

[Pictures retrieved from : http://www.thematrixonline.com/docs/1371.html]
Technology and 'The Matrix'
The movie The Matrix, a visually dazzling box-office smash in the US, includes a series of spectacular special effects achieved with technology developed by Hampshire-based Snell & Wilcox.
The complex and challenging movie is the story of a man (Keanu Reeves) known only as 'Neo' who is a software author by day, computer hacker by night. He is recruited by a group of rebels who have made a crucial discovery about the world - it is actually a form of virtual reality, called 'The Matrix'.
The movie uses seamlessly integrated special effects to create the film's virtual realm. However, in order to create the most spectacular scenes, the film's creative technicians turned to Snell & Wilcox.


According to Kim Libreri, head of technology at Manex Visual Effects: "A number of the required action sequences were found to be unachievable because of the need to capture motion at exceptionally high speeds. Snell & Wilcox is the recognized world leaders in motion estimation/interpolation technology, so we contacted them for their expertise. From there we never looked back. The same film could not have been made without them."
One scene, in which 'Neo' is being fired at by another protagonist in the virtual world, involved a very high speed camera shot which required 120 still cameras to be mounted in a roller coaster-style arc. The cameras were required to shoot the sequence with a timing accuracy of less than 1/1000 of a second by a custom-made, PC-controlled firing, system.

Despite painstaking adjustments for subtle differences in shutter speed, aperture settings and focal length, still cameras are not designed to be used in such a way and could not effectively capture the movement. When transferred to movie film, significant gaps between picture frames still existed which caused unacceptable blur, judder and other noticeable imperfections - clearly degrading the quality of the picture and negating anything "special" about the effect.
Phase Correlation technology gave the final product a crisp, smooth appearance which made it appear absolutely real." Phase correlation motion compensation technology, developed by and exclusive to Snell & Wilcox, is the most powerful and most accurate technique of motion compensation available. [Snell & Wilcox, 1999]

Even though this production is done on a relatively large budget, it is not a standard blockbuster -- it's very much a private artistic vision of Andy and Larry Wachowski, the two brothers who have previously made only one film, a romantic thriller Bound. They wrote and directed The Matrix together, drawing on such disparate influences as the Western ideas of technology-based (or, rather, technology-enslaved) society and the cyberpunk ethos, and the Eastern styles of kung-fu fighting, Hong Kong action films, and Japanese anime.

The results are nearly amazing, with some action sequences being as tense and exciting as they get. There's too many of those sequences, and each of them goes on for a bit too long, but there's no doubt about the authenticity of the style and power of each of them. There's no denying that what we have here is a really smart script, carefully delineating the rules of its world and following them without running into any plot holes.

References

" Snell & Wilcox. Spectacular Special Effects for The Matrix Owe Much to Hampshire Engineering Firm, 1999 http://www.snellwilcox.com/internet/press/releases/jun99/matrix.shtml
" Read Mercer Schuchardt. The Matrix - We're caught in a Trap and We Can't Walk Out. 1999 http://www.shootthemessenger.com.au/u_may_99/f_matrix2.htm
" Images retrieved from: http://www.thematrixonline.com/docs/1371.html

 
 
How To Write Essays
How To Write Essays
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